Since its launch in 2016 Pokémon GO has attracted a wealth of academic studies – covering the social, psychological, medical, security and legal aspects of the game.
[ For those not familiar with the subject, here is some background : Pokémon GO is an augmented reality (AR) mobile game for iOS and Android devices. It was developed and published by Niantic in collaboration with The Pokémon Company ]
Here are some examples of scholarly studies (no particular order)
• Analysis of Pokémon GO using sociophysics approach
• Is Pokemon GO feminist? An actor-network theory analysis
• Videogame-Related Illness and Injury: A Review of the Literature and Predictions for Pokemon GO!
• Correlates of excessive Pokemon Go playing among medical students
• What the Pokemon Go have study adolescents for?
• Could Pokemon Go boost birding?
• Who is still playing pokemon Go? a Web-based survey
BONUS : Interview with the scientists who wrote the paper about Pokémon Improbable Research, 2016
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